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P0-B6: Part 1299: Debugging, Improvements

by on Sep.03, 2023, under Astral Realms, P-0, P0_B6, Software and Games, Spirit of the Stars, Spiritus Astrum

The modelling for the Vanguard-2 should be done in a day or so.

I just need to finalise a few of the elements, and make some changes to the hull greeble, and then add some geometry to cover the seams between the interior and exterior.

I can then prepare the model for export, and test it in unity.

Then, I can unwrap it, and begin the process of texturing.

The final thing to do is to actually integrate it into the game.

Currently, the game assumes that the player only has one type of capital ship, I need to add the ability for players to select between multiple capital ships, and upgrade and change capital ships during the game, etc, as well as select different vehicles, and smaller craft, etc, too.

This will take some time, but it will improve the space sim aspects of the project greatly.

I also want to spend some time working on debugging and playtesting the game, before adding any new art or features.

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