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P0-B4: Part 1243: Debugging, Improvements

by on Apr.30, 2023, under Astral Realms, Meridian, P-0, P0_B4, Software and Games, Spiritus Astrum

I have added network paging support to the project, using Mirror’s Custom “Interest Management” system.

This means that I can page in and out objects from the server based on their world space distance and the zone that they are in. I have integrated this with the networked AI, and it works very well.

I can now page in and out objects completely from the server, which is much more efficent than the client based system that I was using.

The next goal is to use the new networking techniques that I have learned to optimise the existing player network code, which is quite messy.

I also need to add more networking improvements and abilities, to improve the persistent and multiplayer nature of the game.

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