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P0-B3: Part 1173: Debugging, Improvements

by on Jan.01, 2023, under Astral Realms, P-0, P0_B3, Software and Games, Spiritus Astrum

The debugging is continuing to go well.

I have fixed a somewhat serious issue with the grass rendering system that was causing grass to render twice in some cases.

I have also fixed several issues with the AI code, and som eothe rissues with guis.

I have also made changes to how the crafting system works, to make it more user friendly.


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