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P0-B3: Part 1150: Story, Artwork

by on Nov.06, 2022, under Astral Realms, P-0, P0_B3, Software and Games, Spiritus Astrum

The base texturing is basically done now, and all of the gaps and minor graphical issues have been completed.

I will add a small amount of detail work, and some interior objects, at this stage, but I don’t intend to spend too long on it.

The main goal is to create simple concept art for the story, that I can then improve later.

The next step is to finish the simplified artwork, and explore concepts for improving the texture resolution (tiling textures, etc) and then add animations and control logic, and more interior objects.


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