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P0-B3: Part 1131: Story

by on Sep.25, 2022, under Astral Realms, P-0, P0_B3, Software and Games, Spiritus Astrum

The new features that I am adding to the project in order to support the story elements are complex, and are taking a little more time than I thought.

I have made extensive improvements to these features, however, as well as several bug fixes.

I now have the ability to land the player at any planet or system in real time.

The game will handle entering the atmosphere, searching for a good landing site, and landing at the correct velocity and direction, etc.

This is all quite complex, but it seems to work well.

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