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P0-B3: Part 1129: Story

by on Sep.18, 2022, under Astral Realms, P-0, P0_B3, Software and Games, Spiritus Astrum

Most of the story elements are working ok, but there are some minor issues.

I made some minor improvements to the character creation system, and I am now in the process of improving and debugging the initial spawning code.

I need to improve the pseudorandom generation algorithm to make it possible to predict, in advance (before the stellar objects are created) what the exact initial conditions of each planet will be.

For example, a planet might be “Earthlike” but it could have very little land, or may be entirely mountanous, which would make survival very difficult.

I want to spawn the player randomly within the universe, instead of manually creating a planet for them (Although I could also do this) so some improvements are needed to the procedural creation system.


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