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P0-B1: Part 1013: Debugging, Improvements

by on Jan.16, 2022, under Astral Realms, P-0, P0_B1, Software and Games, Spiritus Astrum

I have mainly solved the issues with the snow exclusion.

I have had to disable occlusion with the snow shader, which is not ideal, but I now have snow that works on all orientations, as well as working snow exclusion etc.

There are still some issues with snow exclusion in some cases, and I will need to fix the issues with occlusion later, but this is working well for now.

This is the last of the major bugs that I identified in the project. The only one that I haven’t fixed in the issue with the players position occasionally being wrong, but I have not been able to reproduce this bug in testing.


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