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P0-A11: Part 1001: Beta Testing

by on Dec.19, 2021, under Astral Realms, P-0, P0_A11, Software and Games, Spiritus Astrum

I have uncovered quite a few new bugs during my extensive testing.

Most of these are minor, and should be fixed in a day or so.

There is, however, another bug with the AI that I am concerned about. In some conditions, the AI characters seem to be stuck in some places. This is intermittent, so it might be difficult to track down.

There are also some minor issues with the timing of the state variables (Such as hunger, thirst, sleep, etc). These seem to be poorly balanced, and interrupts gameplay.

It will probably take a few more weeks before I will be able to fix all of these issues, but the project is definitely becoming a lot more stable and reliable as a result of all of this testing.

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