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P0-A11: Part 997: Beta Testing

by on Dec.12, 2021, under Astral Realms, P-0, P0_A11, Software and Games, Spiritus Astrum

I am hoping that I have found most of the existing bugs in the tutorial stages of the project at this point. There may be some more minor ones, but there shouldn’t be too many.

I have fixed some issues with the vehicles in the project, as well as some issues with changing zones while under attack.

I am now working on the last major goal for the beta, which is fixing a bug with the grass displacement at non-y-up orientations. This is proving to be difficult, but I hope to get it solved in a week or so.

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