PGD Home

P0-A11: Part 959: Debugging, Improvements

by on Sep.26, 2021, under Astral Realms, P-0, P0_A11, Software and Games, Spiritus Astrum

I have looked into multithreading the scanning algorithm that I was working on, and this will take more time than I thought, so I will postpone it for now.

I am continuing on with testing, etc, in preparation for a transition into the Beta stage for this project.

I have fixed some issues with the AI for the spawnable creatures in the game, and fixed some other AI related issues.


Comments are closed.

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!