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P0-A10: Part 943: Story, Improvements

by on Aug.22, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

The gravity issues are mostly solved.

I had planned to add the ability for the player to control the orientation of their jetpack in all axes (So, they can move and rotate along any axis), but this proved to be more difficult than I thought, and I don’t have time to do this right now.

Instead, the player will automatically rotate so that they are standing on the object, regardless of what their world orientation is.

I have also added the ability for an object to have “artificial gravity”, which orients the player vertically. With this turned off, the player will be facing toward the center of the object, which can cause them to appear to be slightly slanted when entering doors, etc.

There is still some work to be done on this, but it is going reasonably well.

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