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P0-A10: Part 942: Story, Improvements

by on Aug.22, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

The setup of the artwork is done, and most of the preliminary work for the new story elements is also working.

It is now possible to land on any kind of stellar object, even if it is rotating.

The visual impact of having players walking around on a rotating asteroid or space station is extremely striking.

I am still having some issue adding correct gravity code. I want the players up direction to be vertical, so that they can enter buildings and open doors without being slanted at an angle, however, I also want the player to be able to walk around the entire asteroid, including underneath it, which would require the up vector to change.

I am still working on this.


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