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P0-A10: Part 907: Debugging, Improvements

by on Jun.06, 2021, under Astral Realms, P0_A10, Software and Games, Spiritus Astrum

The issue with the snow is more serious that I thought.

I will need to rewrite the snow shader to handle arbitrary world up values, but this is complex, I may need to postpone this for now.

However, the Port from UNET to Mirror is goin gextremelt well.

It seems that the mirror system is now working perfectly with my project, I have not noticed any errors or problems. I will need to conduct extensive testing, but it is possible that I could port to it this month, which would solve several existing UNET issues.

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