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P0-A10: Part 903: Debugging, Improvements

by on May.30, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have fixed most of the minor issues with the AI system, and I am now working on the final complex issue.

There are some fundamental issues with the AI for the NPC’s that populate the cities. These issues only appear when the cities are oriented at extreme angles, which they would be for a city located at one of the poles of a planet.

There are a few problems here that I am working to solve.

In addition, extreme orientations has caused other issues, most notably with the sky orientation, and the snow accumulation shader, which I will also need to fix shortly.


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