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P0-A10: Part 902: Debugging, Improvements

by on May.30, 2021, under Astral Realms, P-0, P0_A10, Software and Games, Spiritus Astrum

I have fixed the most crucial of the AI-related issues.

AI pathfinding is now working at all orientations of the navigation platform that the AI is moving on (City, etc).

There is still a huge amount of work to do with the AI debugging and testing though, this is a very complex system.


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