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P0-A9: Part 869: Improvements, Debugging

by on Feb.28, 2021, under Astral Realms, P-0, P0_A9, Software and Games, Spiritus Astrum

I am still working extensively on the debugging.

I found, and fixed, a complex issue with the scene persistence. The position of the player would be slightly off after several save/load cycles.

I have also fixed an issue with the players character model not being displayed properly.

So far, the debugging is still going well.

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