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P0-A9: Part 863: Persistent Objects

by on Feb.14, 2021, under Astral Realms, P-0, P0_A9, Software and Games, Spiritus Astrum

I have decided to substantially improve the current persistent object system in the game.

At the moment, only specific objects are stored on the server as persistent objects (and paged to other players). Most items that are found in the world or crafted, etc, are not persistent, so will disappear when the game is shut down, and will not be visible to other network players.

I have decided to make all interactible and craftable objects persistent, which should significantly improve the immersion and realism of the game.

This means that not only will the game store the locations of all crafted or found objects between play sessions, it will also allow players to share items and therefore cooperate with each other.


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