P0-A8: Part 820: Improvements, Debugging
by PhoenixGames on Nov.08, 2020, under Astral Realms, P-0, P0_A8, Software and Games, Spiritus Astrum
I have made several improvements to the project.
Firstly, I have changed the time scale, so that the Time of Day and the various “life” variables (such as Hunger, Thirst, etc) now change at a more realistic rate.
Previously, I had these changing very rapidly, for testing and debugging purposes, but I feel that I have now entered a new phase of the project, where the focus will start to shift towards gameplay and rather than testing.
The TimeofDay is still constant for each planet, whereas in real life each planet should have it’s own unique time of day, and there are also many more improvements that I will need to make, but I am making good progress for now.