P0-A8: Part 810: AI, Testing
by PhoenixGames on Oct.18, 2020, under Astral Realms, P-0, P0_A8, Software and Games, Spiritus Astrum
I am now in the final stage of testing of the current code.
I have uncovered quite a few bugs, including on in an unrelated system, but all of these have been fixed.
It seems that all of the core mechanics so far are working. There is quite a lot of polishing and improvements to be made in the future, but the system seems reasonably stable.
I now have a universe where the player and AI entities can travel, negotiate, and engage in combat at huge distances and fast speeds without any major issues.
This will provide a strong basis for building on in the future.