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P0-A8: Part 810: AI, Testing

by on Oct.18, 2020, under Astral Realms, P-0, P0_A8, Software and Games, Spiritus Astrum

I am now in the final stage of testing of the current code.

I have uncovered quite a few bugs, including on in an unrelated system, but all of these have been fixed.

It seems that all of the core mechanics so far are working. There is quite a lot of polishing and improvements to be made in the future, but the system seems reasonably stable.

I now have a universe where the player and AI entities can travel, negotiate, and engage in combat at huge distances and fast speeds without any major issues.

This will provide a strong basis for building on in the future.

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