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P0-A8: Part 806: AI, Testing

by on Oct.11, 2020, under Astral Realms, P-0, P0_A8, Software and Games, Spiritus Astrum

I am continuing to improve the AI system.

I have made several improvements, and fixed several bugs, with the current AI system.

The AI can now reliably intercept, and chase, attack, and retreat, from players regardless of the distance and speeds involved.

The next step is to add support for NPC ships, and add interactions between them. I want the AI to be able to attack and chase certain NPC’s etc, as well.

This will require some reasonably extensive changes to the existing system.

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