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P0-A8: Part 805: AI, Testing

by on Oct.04, 2020, under Astral Realms, P-0, P0_A8, Software and Games, Spiritus Astrum

The AI work is going well.

I still have a lot of refactoring to do, but the testing that I have done so far has not uncovered any major problems.

I have also added random AI ships to the project which can be tracked and intercepted by the player. This, again, seems to work fine.

The next step is to add some more functionality to the system, including more random AI types. I will then spend several weeks testing and debugging this to make sure that the core mechanics are working properly.

This system is quite simple at the moment, but the goal is to get the core mechanics working before adding anything more complex.


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