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P0-A7: Part 781: Debugging, Improvements, etc.

by on Aug.16, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum

I have made several improvements to the physics system for the large starships.

The previous system worked ok, but it was very simple, and didn’t properly represent real world physics.

The new system is still quite simple, but it is more advanced. I intend to improve this system further in the near future.

The next goal is to test other large ships. They should be able to track and attack the players ship even at very high speeds and long distances.

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