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P0-A7: Part 756: Debugging

by on Jun.21, 2020, under Art and Designs, P-0, P0_A7, Software and Games, Spiritus Astrum

I have spent some more time working on various bug fixes and improvements.

I have fixed issues with the AI navmeshes, and I have also done some preliminary research into updating and upgrading various core features of the project.

There are several features, such as the webkit, the Oculus Rift package, and the MCS character creation system, that I will need to update at some point, some of them sooner rather than later.

I am also working on fixing issues with the player movement and gravity, etc.

Overally, this is going relatively well.


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