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P0-A7: Part 752: Interiors, City Generation, AI

by on Jun.14, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum

I have been finalising the testing and debugging for the Interior generation and AI improvements.

So far, everything seems to be working ok.

The AI can transition from exteriors to interiors and back, and the AI can transition to and from nav grids.

There is still some debugging to be done, which I hope to do this week.


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