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P0-A7: Part 749: Interiors, City Generation, Dynamic Story

by on Jun.07, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum

I am continuing to add more detail and more features to the interiors, and the dynamic story system.

AI NPC’s can perform additional actions, and can transition between interiors and exteriors.

The next goal is to add the players AI crew and Companions to the dynamic graph system, so that they can follow the player and transition to the interior graphs if a graph is present.

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