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P0-A7: Part 746: Interiors, City Generation

by on May.31, 2020, under Astral Realms, P-0, P0_A7, Software and Games, Spiritus Astrum

I have added the ability for AI NPC’s to enter interiors.

I am generating the AI navigation graph for each interior asychronously as the interior loads, so there isn’t a major performance hit.

I had some issues transitioning from one graph to the next as the AI enters and leaves interiors, but this is now working well.

The next step is to add additional actions for the AI to perform within interiors.

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