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P0-A6: Part 688: Modular Buildings

by on Feb.01, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum

I have more or less completed my modular building concept.

I have not added textures, or even collision, but the basic concept is working.

I can create a building using a set of pieces which are chosen at random. Each “floor” object can be of any height.

I am using dummy objects or nodes within the modelling tool to determine where the attachment points should be.

In future, I can add far more complexity to this system.

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