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P0-A6: Part 680: City Generator

by on Jan.19, 2020, under Astral Realms, P-0, P0_A6, Software and Games, Spiritus Astrum

I have found an excellent series of videos on youtube HERE that uses perlin noise to generate very realistic cities.

I have been experimenting with this system, and I have found that it is much faster than the previous approach that I have been using, and it should be much easier to generate cities in real time using this approach.

I should also be able to modify it more easily to suit my unique project requirements in the future.


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