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P0-A5: Part 672: Debugging, Optimising

by on Dec.29, 2019, under Astral Realms, P-0, P0_A5, Software and Games, Spiritus Astrum

I have spent some time optimising and debugging some long-standing issues with the project.

One of the changes that I made is a new way to access the main control script. This script holds references to all of the primary scripts used in the project.

Previously, I had been using a public reference to acces this, which was tedious, but I have since figured out a better solution.

I have also fixed some bugs with the nebula and starbox background systems.


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