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P0-A5: Part 665: HDRP, Advanced GUI’s, Dynamic Story Generator

by on Dec.08, 2019, under Astral Realms, P-0, P0_A5, Software and Games, Spiritus Astrum

I have made some more progress with the HDRP. I have fixed some bugs that were causing some issues, and replaced or modified several simple shaders that were also causing issues.

The next two goals are to come up with a simple concept for the terrain blend shader, and fix the issue with the background queue.

In my main project, I am also working on some advanced GUIs, and a simple concept for a dynamic story generator. I want to be able to create random events in the game, that respond dynamically to the players actions.


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