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P0-A5: Part 657: Random Events

by on Nov.24, 2019, under Astral Realms, P-0, P0_A5, Software and Games, Spiritus Astrum

The random event system is now basically done.

I have not integrated it fully into the main game yet, there are still some variables and effects that are not wired up to anything, but the concept code is more or less working.

It seems to work quite well, and there is great potential to extend it in the future to handle even more complex situations and variables.

This will eventually form the basis for a much more complex dynamic story system, which I intend to work on in the coming months.


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