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P0-A4: Part 590: Debugging/Refactoring

by on Jul.21, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum

The AI issues seem to be generally working, but I will need to spend more time on this to properly debug the system.

There are some fundamental issues related to saving and loading the position of the AI that I hadn’t noticed before.

I am now in the process of debugging the nav system, and I will then begin refactoring the core mechanics of the object positioning and precision systems. I need to overhaul the way objects are created and saved to the server with 64-bit precision.

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