P0-A4: Part 589: Debugging
by PhoenixGames on Jul.14, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum
I do need to do some major refactoring on the persistent objects and long-distance rendering and paging.
This will take some time, but will be necessary to stabilise the project.
There is also a long-standing issue with the AI that occurs when the game is resumed after pausing and saving the game state to the server.