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P0-A4: Part 576: Art

by on Jun.16, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum

I have had to change the general layout of the ship slightly to get all of the features of the ship to work properly.

Since this model needs to work in a game, all of the machinery, weapons, elevators, etc, need to work when moved and animated. I needed to make several changes to the layout to prevent mechanisms from colliding with other geometry when moving or rotating, etc.

Reducing the overall size of the ship has made this process much faster. I now just have 10 interior compartments to model, and they are mostly arranged in a linear pattern.

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