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P0-A4: Part 570: Art

by on Jun.02, 2019, under Astral Realms, P-0, P0-A4, Software and Games, Spiritus Astrum

I am now working on some improvement to the art for this project.

The main goal is to find a workflow that I can use to create a complex interior and exterior scene with high-resolution textures and no gaps or holes in the mesh.

I am also trying to improve the quality of the art as much as possible.


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