P0-A3: Part 540: World Builder
by PhoenixGames on Mar.31, 2019, under A3, Astral Realms, P-0, Software and Games, Spiritus Astrum
I have fixed and improved the procedural planet generation system, and it is now basically working, with the exception of the issue with the 32-bit precision, which I have yet to fix.
The system is quite basic, and there is still some improvements and optimisations to be done, but it is working quite well.