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P0-A3: Part 540: World Builder

by on Mar.31, 2019, under A3, Astral Realms, P-0, Software and Games, Spiritus Astrum

I have fixed and improved the procedural planet generation system, and it is now basically working, with the exception of the issue with the 32-bit precision, which I have yet to fix.

The system is quite basic, and there is still some improvements and optimisations to be done, but it is working quite well.





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