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P0-A3: Part 517: Art

by on Feb.10, 2019, under A3, Astral Realms, P-0, Software and Games, Spiritus Astrum

I have been practicing new techniques to create exterior hulls for starships and similar objects.

This was traditionally an area where I failed to get good results, especially with complex geometry. I think I have made some progress though.

The addition of “Greeble” textures to add additional detail, particularly to the normal map, was a new technique that I had never really used before.

The below model was extremely simple, I still need to see if these techniques work on more complex models.


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