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P0-A3: Part 515: Art

by on Feb.03, 2019, under A3, Astral Realms, P-0, Software and Games, Spiritus Astrum

I have been working on some texture concepts for different elements of the ship model.

I have decided to experiment with using smoothing on the model, and it does look quite good, especially with exterior hull sections, windows, etc.

The only issues are that it increases the poly count, and I can’t seem to smooth part of the mesh without issues. I can only smooth the entire mesh. The interior corridors, etc, shouldn’t be smoothed, only the outer hull sections.


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