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P0-A2: Part 472: Oceans

by on Nov.11, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have been able to integrate the modified water shaders with my planets.

So far, the effect looks very good, although there is still quite a bit of work to be done with it.

I need to work on the lighting effects, and add a proper sea floor texture. I also need to make sure that cities and trees don’t appear on the water surface.

The next goal however, is to modify the grass and foliage shader to only render foliage on land. I am trying to create a smooth transition from land to water.







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