P0-A2: Part 455: Static Ship Integration
by PhoenixGames on Oct.14, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have run into another serious problem with this feature of the project.
The rotation works fine when the player is located at the origin, but when they move, the rotation code seems to break. This should be the last major issue that I need to solve with this feature, other than that it works fine.