P0-A2: Part 448: Static Ship Integration
by PhoenixGames on Sep.30, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have solved quite a few issues with the Static Ship Integration.
There were issues with the terrain vectors not being rotated when the terrain itself was rotating, which mean that any objects placed on the terrain were rotated incorrectly. I managed to solve this.
There are still some issues with the atmosphere, clouds, and lightning, as well as some other issues that I haven’t managed to fix yet.