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P0-A2: Part 443: Persistent Server Overhaul

by on Sep.23, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

The persistent server overhaul is going well. I have replaced a lot of the older and less efficient code, and I have also added new code to store more information on the server about the game state.

The server will now store the position of the shuttle between sessions as well as the players main ship. I intend to expand this to store the location of vehicles, the player avatar, and the AI as well.

Unity 23/09/2018 , 09:27:41 AM Unity 2018.2.8f1 Personal (64bit) - [PREVIEW PACKAGES IN USE] - P0Main62.unity - P0-A2 - PC, Mac & Linux Standalone*

Unity
23/09/2018 , 09:27:41 AM
Unity 2018.2.8f1 Personal (64bit) – [PREVIEW PACKAGES IN USE] – P0Main62.unity – P0-A2 – PC, Mac & Linux Standalone*

Unity 23/09/2018 , 09:27:41 AM Unity 2018.2.8f1 Personal (64bit) - [PREVIEW PACKAGES IN USE] - P0Main62.unity - P0-A2 - PC, Mac & Linux Standalone*

Unity
23/09/2018 , 09:27:41 AM
Unity 2018.2.8f1 Personal (64bit) – [PREVIEW PACKAGES IN USE] – P0Main62.unity – P0-A2 – PC, Mac & Linux Standalone*

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