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P0-A1: Part 432: Debugging

by on Sep.02, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

The debugging has been progressing quite well.

I have fixed all of the issues that I can find with the Gravity System, and FTL travel and long distance travel, navigation, and ship movement and rotation.

I will be overhauling a lot of the code in A2, and hopefully adding a better FTL system.

Screenshot (420) Screenshot (421) Screenshot (422) Screenshot (423) Screenshot (424) Screenshot (417) Screenshot (416)

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