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P0-A1: Part 413: Art

by on Jul.29, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

The art for the VR Concept that I am working on is now also more or less done.

I will be adding more detail to this in the future, but for now I think it looks good.

I still need to finalise some of the characters for the game (I am having issues getting characters from Daz into Unity and textured and animated properly), and I need to add the rest of the game logic.

I am considering adding THIS resource. It is an open source volumetric lighting asset for Unity. I think it could really improve the look of the scene.

Unity 24/07/2018 , 04:43:09 AM Unity 2018.1.0f2 Personal (64bit) - artconcepttest9realtimeFinal.unity - P0-A1 - PC, Mac & Linux Standalone

Unity
24/07/2018 , 04:43:09 AM
Unity 2018.1.0f2 Personal (64bit) – artconcepttest9realtimeFinal.unity – P0-A1 – PC, Mac & Linux Standalone

Unity 27/07/2018 , 12:48:43 AM Unity 2018.1.0f2 Personal (64bit) - artconcepttest10realtimeFinal.unity - P0-A1 - PC, Mac & Linux Standalone*

Unity
27/07/2018 , 12:48:43 AM
Unity 2018.1.0f2 Personal (64bit) – artconcepttest10realtimeFinal.unity – P0-A1 – PC, Mac & Linux Standalone*

Unity 27/07/2018 , 03:45:22 AM Unity 2018.1.0f2 Personal (64bit) - artconcepttest10realtimeFinal.unity - P0-A1 - PC, Mac & Linux Standalone*

Unity
27/07/2018 , 03:45:22 AM
Unity 2018.1.0f2 Personal (64bit) – artconcepttest10realtimeFinal.unity – P0-A1 – PC, Mac & Linux Standalone*

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