P0-A1: Part 407: Art, Planet rotation
by PhoenixGames on Jul.15, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have completed the first iteration of the new art concept that I have been working on.
I have not textured it yet, but I have unwrapped it using unwrella. I still need to create a colour ID map for substance painter.
I am relatively pleased with the results, I think it is an improvement over previous attempts are creating sci-fi scenes. It will be interesting to see how it works when it is textured.
Texturing may be difficult however, unless I can fix the issues with substance painter. I am somewhat concerned that my RAM may be faulty, I need to do a RAM test, but I am nearly sure it is a driver or software issue, since I don’t get problems playing games or running other graphics-intensive software.
Planet rotation is now also working in concept, so I am making progress towards being able to add realistic day/night cycles, etc.