P0-A1: Part 398: Art,Planet Rotation
by PhoenixGames on Jul.01, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have finished unwrapping the shuttle model with unwrella, and I have created a few test textures.
Overall, it seems to work well. I am not sure if it will completely replace manual texturing, but I am still hoping that it will.
The texture resolution seems a little low, however, but this has nothing to do with unwrella. I will probably need to split the shuttle into two halves, and then mirror the texture from one half onto the other. This will allow me to basically double the texture resolution.
I have also made some limited progress with the Planet Rotation, but I have not achieved proof of concept yet.