P0-A1: Part 384: Orbital Mechanics
by PhoenixGames on Jun.10, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I am moving closer to getting proof of concept for the integration of the orbital mechanics concept into my project.
There is still a lot of work to be done to integrate the advanced features of the system, but it seems that my solution is at least working.
I have verified the basic functionality of the system, and there don’t seem to be any major issues with it.