P0-A1: Part 381: Orbital Mechanics
by PhoenixGames on Jun.03, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I am making some progress with integrating the physics system.
I can confirm that it is working correctly, the only remaining problems are with moving the objects in world space correctly as the objects in the physics system move.
I have a working concept for this, but I need to do a lot more testing to make sure that it is working correctly, especially with regards to the floating origin system, etc.