P0-A1: Part 380: Daz3D Animations in Unity
by PhoenixGames on May.27, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum
I have figured out how to export animations from Daz3D to Unity.
It is necessary to bake the animations into the timeline in daz before exporting. The animations can then be used in Unity in the same way as an other animation.
I am still having issues with some of the animations, they don’t seem to be exporting properly to Unity, but I have learned that I can also use my existing animations with the Daz3D characters with no issues. They seem to be completely compatible.