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P0-MS5: Part 332: Art Improvements, Concept

by on Mar.04, 2018, under Astral Realms, P-0, Software and Games, Spiritus Astrum

I have exported and tested the models that I textured in substance painter into Unity.

The art seems to look ok, but it’s still very basic. I have a lot of details to add, and some issues to fix.

The lighting seems to make a big difference to the overall quality of the texturing.

I will probably need to spend more time on the texturing to improve it’s general quality.

ss1 ss2 ss3 ss13 ss11 ss4 ss8 ss7 ss5 ss12 ss14 ss15 ss6 ss10 ss9


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